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Tuesday, 3 March 2015

Dev Update #3

Hey guys,


 Quite a lot of developments have been made in the past week, and I would like to use this as an opportunity to highlight a few exciting changes that will positively impact the development of the Black Falcon Saga (tentative).


Hardware: Our current hardware woes might just be coming to an end over the next few weeks. I am currently in talks to acquire a development capable system. This would mean much higher quality updates, and far less development bottlenecks. Screen capture would also be made possible, and gameplay videos can be shown off. 

I have also received a nice donation from a close friend, which is a M708 Graphics Tablet, which would especially be useful for digital painting, concepts and even sculpting:


Many Thanks to Miss H. Samora for the kind donation. 



Engine: As you might already know, the Unreal Engine 4 is now free for all projects. We have had some hands on experience with the engine in the past, but never committed to it due to hardware requirements. Now the engine is free, it takes our focus aware from licensing, and places it on productivity, as the initial investment to access the engine is $0 (provided you already have a decent hardware setup). 

After thinking about it, I have decided it would be foolish not to take advantage of such an easily accessible and robust engine. The Unreal Engine is probably the most capable engine on the market and is used extensively across the gaming industry. Although we have listed C4 engine as our target, we are happy that the asset creation and world building phases of development do not require any commitments to a specific engine, thereby giving us a flexible choice. 

Seeing as I am currently feeling the UE4 vibe, here are a few screen shots from my time with UE4:








Should the system be secured, then the choice of engine quite simply be the Unreal Engine 4.

Branding and Naming: So far I have used the 'Black Falcon saga' as a promotional phrase to propel our crowd funding campaign to potential funders. However this was only a tentative working phrase, as I am aware a trademark exists against the word 'Saga' in the Video Gaming Industry.

For this reason, I would like to explicitly state that the final name of the game (released product) will not be titled 'Black Falcon Saga'.

The project will now be known as:

'Black Falcons Rising' as that ties in with the story (and removes all future disputes). 


Thank you very much for your time, 


And feel free to drop us a donation @ http://rkthb.co/53488



Many Thanks
InnerSanctum Games Ltd (2014)

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